Dave the Diver
NOTE NOTE 03FORGED

Weapons & Gear

Harpoon paths, the gun roster, suits and tanks — and the community tier list.

Boss fights: the residents of the hole do not negotiate
▲ Steam screenshotBoss fights: the residents of the hole do not negotiate

Harpoon upgrade tree (the mainline weapon)

WeaponSourceTraitNote
Old ReliableStarting gearBaseEvery first coin came through it. Upgrading it is never shameful
Harpoon IIFoundry, early+DMG, pierces mid fishBest value tier
TridentMid-storyArea damageKing of schools (jacks: one throw, one menu)
Electro HarpoonDeep storyParalyze + DMGDeep standard: paralysis stops the big ones from thrashing
Legendary HarpoonPost-achievementsTop of everythingPeak stats, peak weight — tight-pocket days may leave it home

The gun roster (sidearms)

GunUnlockTraitNote
Net LauncherEarlyCapture unharmedLive fish sell ×1.5. The economist's soulmate
RifleMidHigh direct DMGBoss mainstay; overkill on weekdays
TranquilizerMidHarmless captureRarity preservation: zero wounds = top price
DLG Deep GunDeep storyDeep bonus DMGSituational king; swap it out above 40m
Jungle BlowdartDLCSilent captureRiver-only: spook the school and the school is gone

Community tier list (re-voted post-DLC, 2,140 ballots)

TierMembersNote
SNet Launcher (economy) / Legendary Harpoon (power)Two S-ranks in two dimensions — this game has no single answer
ATrident / TranquilizerDomain champions: schools and pristine captures
BElectro Harpoon / DLGSituational, irreplaceable in their situations
CRifleFine numbers, but "comfort" sank it
Easter eggOld ReliablePower F, sentiment S. For the all-achievement memorial run

🗳 Top-voted ballot note: "I voted Old Reliable, because floor-45 of the beginner thread said it carried their first twenty days." Tier lists are for data people — the real stat in this game is familiarity.

Gear priority (the foundry order)

OrderUpgradeWhy
1O2 tank upgradeDepth = menu = money. Always first
2Carry capacityThe second budget. Enough air but full pockets = a wasted dive
3Pressure suitThe ticket to the deep
4Swim speedGood, but the first three are not cheap either
5DroneAuto-haul — the mid-game hand liberation
6CosmeticsBancho-hat priority is yours to decide; this site does not judge